That’s not helpful at all. Because our tile manufactures do not have great pictures of their tile being “seamless”. I’ve already attended 2020 training and I’ve learned all of that. I know how to draw a surface around a window, it doesn’t mean the rendering won’t look bad.
One example is that most of the time we only have access to 1 picture of the tile I want to use. So If I want a “subway” pattern, I have to photoshop the single image I have into a pattern and import it into my textures, but the sizing gets very distorted.
My point is that to get the tile to look even close to what the end result will be it is VERY time consuming and never looks good. About 90% of the time I cannot find a good enough picture of tile to use in my designs (of the ACTUAL tile we will be using in the customer’s home). There are so many shapes and patterns and all 2020 does is chop up images that you put into your drawing.
I’m attaching a couple of pictures for reference. There are NO options within 2020 as it is right now to make this easier. This needs to be addressed. When you have customer’s spending 200K on a project and you can’t show them a close rendition of their space it makes us look like we don’t know what we’re doing. FYI, it’s not even just tile that gets all messed up. See my example of the artwork too.
As for the examples below, it took me so long to get the hex tile to look as good as it does in the drawing. As you can see, I used the surface around the wall cutout, that is not a problem. The issue is how awful it looks and how time consuming it is. We can’t ONLY use 2020, we are forced to use other programs as well. We pay thousands of dollars a year for 2020, I shouldn’t HAVE to pay for photoshop too. If CAD can do it, 2020 can do it. My customer immediately saw the tile in the picture and just said “Well I sure hope it’s installed better than how it looks in your drawing”.
I feel like 2020 LIMITS our creativity.
