Hi Jeff,
The Native API is optimized for ray tracing on the CPU, and not the Graphics Card. So the end result should be identical in both image quality and performance. Assuming the two CPU’s are the same.
The number of physical processing cores is the biggest performance factor when Ray Tracing with the 3DEngine.
As well, EZ render does not render to the cloud. Everything is done locally on your computer.
If you need more information, please don’t hesitate to contact us directly.
Thank you
2020