That’s a frustration I know all too well. It feels like such a basic feature to have a “flip” or true vertical-to-horizontal rotation on elevations rather than just spinning objects on the work plane, but the software architecture usually makes it a total nightmare to implement. Most users have been asking for this for years, and we’re still stuck with the same clunky workarounds.
When I get too tilted by the software’s limitations, I honestly have to just step away from the screen for a bit. I usually take a breather and check out some https://zodiac-casino-nz.site/games just to clear my head and get out of “work mode” for twenty minutes. It’s a lot less stressful than fighting with a stubborn elevation view!
As for a real fix, the only thing that works for me is creating a specific family or block that’s hosted to a reference line, but even that is a bit of a mission. Hopefully, the next update actually listens to the community!