May 20, 2020 at 2:16 pm #282841
I love the surface tool, and use it extensively. It does have one behavior that drives me up a wall. Perhaps someone here knows a better way, or the developers could suggest a work around:
I like niche boxes in my showers, and sometimes even in kitchens. In 2020, I make these by creating a pass through in a wall, then when I use the surface tool to lay in the tile fields, I’ll edit the surface to outline the pass throughs. I’ll then make another surface and recess it into the passthrough, to close the back of the box.
This usually works fine, but sometimes the surface tool will close the box, effectively “tiling over” my niche. I dont know what triggers this behavior. It seems to happen arbitrarily.
I’ve attached a screenshot of my workspace, showing a surface in mid-edit, in case my description isn’t clear.
May 21, 2020 at 3:31 am #283013Mike LangensiepenPilot Pro
Hi Chris, as you know, 2020 openings are actually just a transparent section of wall. Have you tried making the wall out of 3 sections (tall, short, tall) and an object to the ceiling to fill in the gap? This creates a genuine hole that allows passthroughs.
May 21, 2020 at 10:26 am #283025
That’s a good trick. I’ll have to remember that.
This problem relates to niche boxes, though, not actual pass-throughs.. I dont think that would be a good work around for this. I’m using the surface tool to lay tile patterns on complex wall shapes. If I made the wall out of sections and objects, I think it’s pretty likely they tile pattern would mis-align across the otherwise invisible seams. I’ve learned that the x-y origin for textures is unpredictable.
May 21, 2020 at 11:31 am #283039Kristopher PapaleoParticipant
Im not sure if I fully understood what you meant here or if I do. Might this be the look you are going for? See attached imaged below. If that is what you are looking to do, then you can click HERE to check out an article to guide you on how to create the surface around the cut-out (even though the article was made for windows, it does still apply to pass-throughs and cut-outs.) Then i created a smaller surface and recessed it into the cut-out using the in/out option.
May 22, 2020 at 2:49 pm #283106
OK! It did it again, today. In this case, I was making renderings. And the surface tool closed a niche box after I made an edit _to another surface_.
I’ll try to attach the renderings to this message.
In steps, this is what happened:
1) I made a rendering from a birdseye view, and was satisfied.
2) I adjusted the angle for a different view, and noticed that there was a gap showing where a 3d object wasnt actually on the floor.
3) I lowered the object, and edited the wall surface to cover the resulting gap.
4) I generated a high quality rendering
5) The resulting rendering shows the niche box “tiled” over. Note: This is not the wall that I edited in step 3.
6) I deleted the surface, and remade it, being careful to follow the steps Kristopher directed me to.
7) The first attempt resulted in a weird surface with jagged voids in the texture.
8) Second attempt produced satisfactory results.
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