<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”>Hi,</span></p>
<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”> </span></p>
<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”>I am also having problems with the mirror finish. I am running V11.8.2.13 and a decent specification notebook with 2020 set to use the onboard Nvidia GTX950M graphics card. </span></p>
<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”> </span></p>
<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”>If I draw a simple room and put a mirror surface in with (for example) a stool on the floor, my render (Medium setting) looks fine with the stool reflecting in the mirror. However, if I draw a full kitchen and then put a mirror surface in as the splashback, the mirror shows up as black. If I then switch the render detail from Medium to High, it shows up correctly. Could this be due to running low on memory?</span></p>
<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”> </span></p>
<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”>I have spent hours trying the Intel and NVidia displays for the rendering and tried both the Windows and the latest (& earlier) Manufacturers drivers. Same thing every time.</span></p>
<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”> </span></p>
<p style=”margin: 0cm 0cm 0pt;”><span style=”color: #000000; font-family: Calibri;”>Any suggestions please? </span></p>
Reply To: V11.8 and Mirror Texture Issue
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