invalid vertex error

    • August 3, 2017 at 8:15 am #141153
      Darby Kominik
      Participant

      I copied a JPG of a countertop from the internet and put it in my user library. I now get this message: ARB program Error..invalid vertex.

      I deleted the item out of my design, but it is still happening.

      Anyone familiar with this problem?

      Attachments:
    • August 3, 2017 at 8:34 am #141162
      Chris Blackman
      Participant

      I think I have seen that before. Are you using a custom image or texture? One that might be larger than 512 x 512 pixels?

      I think when I used some really large texture .jpgs is when I saw that message.

       

    • August 3, 2017 at 9:02 am #141163
      Darby Kominik
      Participant

      How do I check the JPEG size and change it? Now in my design, it affects it even though I changed the countertop.

    • August 3, 2017 at 9:16 am #141166
      Chris Blackman
      Participant

      I think the easiest way is to find the image file, right-click it, choose properties and then look in details. Dimensions will be in there somewhere.

       

      I’m using Windows 7 64-bit and I always leave all my explorer windows in Details view, so I just click the image and all that info shows up in the bar at the bottom of the window.

    • August 3, 2017 at 9:51 am #141168
      Chris Blackman
      Participant

      It might be effecting the design after you delete if that texture still shows up in the Textures in Current Design tab for the attributes.

      I don’t know if deleting it from there would help, but you could try that.

       

    • August 3, 2017 at 5:10 pm #141337
      Neil Wilson
      Participant

      Hi Darby,

      The ARB issue is often resolved by resetting your registries.  You can do that from Maintenance Tools.  It could also be a bad texture.  The user textures are found in C:\ProgramData\20-20 Technologies\Custom materials\Root.  The folder names are gobeldigook but you can find the last one created by date.  Deleting the texture may also resolve the issue.

      Neil

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